ath operates a 12Tbps network capacity deployed over 22 of the biggest internet hubs in the world. Once connected to Path network, customers’ subnets are advertised from all network nodes hence the DDoS attacks are filtered and stopped in the scrubbing center that is closer to the source of the attack.
Our patented stateful mitigation technology is capable of blocking unsolicited or illegitimate traffic by tracking network communications and intelligently determining whether or not a given packet should be permitted based on previously observed activity.
We utilize powerful analytic tools combined with high-performance eBPF based XDP (eXpress Data Path) programs for line-rate packet filtering, the fastest way to detect and manage unwanted traffic in your network. .
Path operates a 12Tbps network capacity deployed over 22 of the biggest internet hubs in the world.
You can be protected from L3, L4 to L7 attacks.
You can choose to have our protection always enabled, or enable it when you are under attack.
We have answered the few common questions but if you still have any doubts then please feel free to contact us.
It is the slang term for launching an attack against a game server. The main purpose is to interrupt its services, thus making it not usable for regular players.
While Anti-DDoS Infrastructure mitigates the largest and fastest attacks at scale (thus mostly on layer 3 and 4 ISO/OSI), Game DDoS Protection understands and protects game applications from more sophisticated attacks (layer 7 of ISO/OSI model).
Nothing. All works out-of-the-box. The only thing you need to do is to configure the proper protection in your control panel (game-firewall in IP section).